City of Heroes issue 9

A lot of people post a lot of things on the net about video games, and generally I try to stay away from it. Why? Because a lot of geeks out there have a lot of opinions about things they don’t really know anything about. Plus they get into holy wars over all manner of things, and honestly don’t have the open minds geeks were originally known for. In other words when I see a lot of movie, TV, and video game criticism I simply ignore it. Hell…I’ve seen criticism about movies hitting the forums long before the movie is even out by people who don’t seem to know anything about it, and thus haven’t even seen it. My criticism of Catcher in the Rye is based on my actually having read it so I think my views on it are substantiated at least that far, and honestly I expect at least that much from others.

But now I’m willing to talk a bit about it for two major reasons: 1) I haven’t seen a whole lot on the matter at hand, and 2) I’m trying to expand my posting beyond free thought and web comics. :)

Now then…City of Heroes issue 9. I’ve been playing CoH/CoV for about a year and a half now. I like how you can just pick up and play for a while, and then be done with said character for a while. Eve Online was a fantastic game, but it was becoming a second job, and honestly I didn’t need the stress in my life from my entertainment. Maybe I’ll go back to it at some point, but I’m not sure (I’d LOVE a single player type of game like that, but other space games are always lacking for me). Anywho, I’m very familiar with the game system and know a lot of its quirks. I could write a laundry list a yard long about little things that I’d change here or there to make it a better experience (at least in my opinion). Issue 9, though, did something that I hadn’t really considered at all through its invention system.

But this will require a little background…

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